Client wanted a 3d model with an underlying muscular system. They wanted a demonstration of the 3d head using their product and how the muscular system affected the facial structure.
I modeled the head in Maya Complete 2008. I then created a basic muscular system and created blendshapes for the face. I animated them both separatly and rendered each out. Imported both of them in Flash and added the masking. The time frame for the project was 1 week with a small budget.